Tham khảo PvP

  1. Bartle, Richard (2003). Designing Virtual Worlds. New Riders. tr. 407. ISBN 0-13-101816-7. Player(s) Versus Player(s) (PvP). Players are opposed by other players in a game. In a combat situation, this means PCs can fight each other.
  2. Bartle, Richard (2003). Designing Virtual Worlds. New Riders. tr. 407. ISBN 0-13-101816-7. PvP and GvG both assume PvE.
  3. Sicart, Michael (2011). The Ethics of Computer Games. MIT Press. tr. 179–184. ISBN 9780262261531.
Bài viết này vẫn còn sơ khai. Bạn có thể giúp Wikipedia mở rộng nội dung để bài được hoàn chỉnh hơn.